Freitag, 28. Januar 2011

Texture Painting and different shiny /wet looking material.
This took a lot of iterations to get there.




















Dienstag, 25. Januar 2011

New Sculpt, played around with the depth of field (DOF)
settings. I like the result. :)



















Mittwoch, 19. Januar 2011

Beard

This started as a 30 Min. quick sculpt. I tweaked it
some more for detail and character.